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Razer Hydra Sixense Motion Controller: Future of Desktop Gaming?

Written on January 14, 2011 by Kristoff Jones

1 person

Magnetics-based that is ultra responsive and multi-dimensional. Could the Razer Hydra Sixense be the future of desktop gaming or will it be a novelty?

2011 has certainly showed us what’s in store for the coming year. And one that certainly grabbed our attention was ’s Hydra Sixense for gaming. Although it has yet to be confirmed if the revolutionary Wii-mote-like hardware is finished with its developmental stages, Razer certainly took the initiative to show if off at the . From what we saw from the video, the motion controller is magnetics-based and tends to be extremely responsive and multi-dimensional (something Wii-mote has been lacking all these years as it solely relies on its novelty and innovativeness).

Is it the ? Well we definitely won’t see anyone using this to play World of Warcraft or Starcraft II. Although it does have potential to be a good hardware for Diablo III. But as of the moment, only Valve has expressed full support of the peripheral and has sort-of vowed to create games that will be compatible with the Sixense. But having only one developer backing the hardware may be a tall order even for something as awesome as the desktop motion controller. In the end, the controller’s fate will be decided by the quality and quantity of games capable of handling it (perfectly). Let’s just hope it won’t be another Wii-tastrophe where the games are too boring to play, you’ll wonder why you bought it in the first place.

There’s no word as to when exactly the Razer Hydra Sixense will be released and how much will it exactly cost. But reports hinted that it would be early this year and would cost under $100. Not bad. But again, we want games too. Let’s see if Valve will pull off some sort of bundles along with Razer’s motion controller.

In the meantime, drool over this live demo of the Razer Hydra Sixense motion controller over at the .

  • Poop

    looks awkward, almost like the guy has less control than a mouse

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