Marvel vs Capcom 3 Primer: Bring the Galactic Brawlfest On!
This February 15 is the day where 10 years of waiting makes us realize that it's all worth it. Marvel vs. Capcom 3: Fate of Two Worlds is coming.
Psyched about Marvel vs. Capcom 3: Fate of Two Worlds? Well who the hell shouldn’t be? After a decade of waiting, Wolverine, Ryu and a bunch of Marvel and Capcom characters clash and collide in an interdimensional bloodfest that will ultimately decide the ‘Fate of Two Worlds.’
But what can we expect from the sequel of such an amazing title? Is it going to be just as good as its predecessors or will it be the start of the franchise’s downfall? Well join us as we take you back into the loop of the Marvel vs Capcom universe with our mini-primer.
Gameplay: As Marvel vs. Capcom 3 unfolds its awesomeness over the past months, not only have we been introduced with the characters, but with the gameplay as well. As a plethora of demo videos of particular toons envelop the digital halls of YouTube and the Marvel vs. Capcom 3 website. After seeing these demos, plus a couple of info from various sources, Marvel vs. Capcom 3: Fate of Two Worlds still has the 3v3 gameplay that we loved from the first and second installment. Although the models look more 3D, the fighting game still plays around 2D as players can only move forward and backward.
What’s different in Marvel vs. Capcom 3 though is the simplification of controls, as the game will only have three-button control scheme ranging from light, medium, and heavy attacks. This was implemented so that the game can provide a more strategic fighting atmosphere to pros and newbies alike.
There’s also the new ‘Exchange’ mechanic where players can hurl the opponents into the air, deliver wicked combos, switch characters, and finish what the previous toon has started. Awesome! This addition puts a little more dynamism to the flow of the fight, plus perhaps making character switches easier and more fun to do.
New modes have been added which can either help a player build his skills for a particular character in preparation for the real deal (fighting against human opponents), the ‘Mission Mode;’ or allow a player to fight a set of AIs based on Capcom’s standards which ranges from easy-peasy opponenets, to programmed AIs based on the skill set of the world’s most skilled Marvel vs. Capcom players.
Overall, Marvel vs. Capcom 3 will still have that forward-backward, hit, hit, special move protocol that we all loved (or hate) but with a little twist to keep things interesting.
Characters: Well admittedly, this is what really matters to players. Who’s in, who’s out of the game? Well unfortunately Marvel vs. Capcom 3 won’t have as much characters as Marvel vs. Capcom 2 had, although we’re guessing they’ll add more characters through DLC. But initially, the game has a total of 36 characters (19 Marvel and 19 Capcom) with two of them available through downloadable content.
Unfortunately, there won’t be any Megaman or Ruby Heart around for spammers, but the game has added alot of interesting characters that will definitely be a fan-service to many such as Phoenix (yes, the god-like entity of Marvel) and Amaterasu (yes, the sun goddes herself). So who’s in the game? Check out the screengrab from the official site.
And so the day after Valentine’s, why don’t you treat yourself and your loved one with some Marvel vs. Capcom 3: Fate of Two Worlds action? That would be an amazing follow-up from last night (unless you’re celebrating ‘Singles’ Awareness Day instead). Engage yourself in a heart-pounding, graphically-enthralling action fighting game that will surely remind you how awesome the franchise is after 10 years of leave.