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Category: Gaming

Marvel vs. Capcom 3: Fate of Two Worlds Reviews Are In!

Written on February 15, 2011 by Kristoff Jones

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Critics spread the Marvel vs. Capcom 3: Fate of Two Worlds love as their reviews give the game impressive numbers.

vs. 3: Fate of Two Worlds is finally hitting shores this week after a decade-long wait and the reviews are already in from dozens of critics across cyberspace and print. Will the much anticipated game make the mark? Well the numbers look really good, though some critics give it an average score. But Joystiq seems to have shared too much love for the game as it rates vs. Capcom 3 a whopping 100/100. In any case, I don’t think any review will change the minds of people into buying the manic brawlfest.

Joystiq (100/100): “A game made great by an enormous amount of love and attention to detail. It’s a worthy sequel to one of the most beloved fighting games of all time, brought to a current-gen level. Expect this one to be in heavy rotation among fans of fighting games for a long time coming.”

Game Informer (93/100): “Small gripes aside, you shouldn’t miss Marvel vs. Capcom 3 if you have even a passing interest in Capcom, Marvel, the fighting genre, or good games. This pugilistic prize mimics the polished, accessible reinvention of Street Fighter IV, forming another strong leg for the resurrected fighting genre to stand on.”

1UP (91/100): “The possibilities are endless, and you’ll experience something new in every match you play. Try to leave your preconceived notions about what this game should be at the door, pick it up, and just have fun because that’s what this game is all about.”

GamesRadar (90/100): “With spectacular comic book presentation, some of the most chaotic action in any game ever and sufficient technical depth to keep even ultra hardcore fight fans happy, this is the impossible – a worthy successor to Marvel vs Capcom 2.”

IGN (85/100): “The balance and depth in the game is astonishing, and even the odd characters have their distinct charms…What’s really a shame here is that the developer didn’t manage to find a way to supplement the core experience with extras that would extend the life of the game by adding some variety to the package.”

Eurogamer (80/100): “Far more welcoming to button-mashers than Street Fighter IV, this is a game in which you can tap stuff and watch sparkly miracles happen. But to begin to understand and master its systems will take just as much practice as it did in Ono’s game – and quicker reactions to boot.”

X360 Magazine (80/100): “The perfect antidote to Street Fighter’s seemingly endless difficulty curve, offering tactical play by the bucketload without that prohibitive dexterity.”

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