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Toshiba GL1 Struggles in Japan

Written on February 07, 2011 by Adam Eve

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Glasses-free 3D might be the holy grail for many gadget fans. But it seems Japanese tech lovers are not so keen on Toshiba’s spanking new GL1 range.

With disappointing sales report, it seems that Japanese tech lovers are not so keen on Toshiba’ s glasses-free 3D TV — the GL1. The 20-inch model of GL1 just shipped 500 units on its first month, while the smaller 12-inch model sold even less. This is opposing Toshiba’s hope to sell 1,000 units for each 3D TV after their launch on December of last year.

But this sad news may come in as no surprise, as the 20-inch version of GL1 costs a whooping £1,805. That’s equivalent to two 40-inch units of Toshiba’s Regza WL768B on Amazon! Toshiba’s President for Visual Products, Masaaki Osumi, admitted that size is also an issue. He believes that bigger sets gain more positive reaction. However, that won’t happen anytime soon, since Toshiba can’t commit to bigger screen until the second quarter of 2011.

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What it Takes for 3D to Hit?

Written on January 14, 2011 by Adam Eve

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Though 3D is one of the biggest innovations there is, it is not big enough for consumers to take. With the recession still rampant, and with HD TVs just got affordable, what does it take for 3D devices to hit?

During the CES 2011, 3D TVs and smart TVs were two of the main categories and themes in display. Admittedly, some manufacturers think that they’ve over-estimated the sales potential of 3D devices. Consumers even showed that they are not much into 3D as of the moment. Still, manufacturers are not giving it all up. But the question still lingers: What does it take for 3D TVs to hit?

Obviously, the biggest drawback of 3D devices in home is pricing. To think that there is still recession, and many consumers just bought their HD TVs. Simply put, the price that one needs to pay for 3D must drop first, before it proliferates at home. The second issue that 3D adoption is facing is lack of content. Albeit Avatar showcased what a film could be when 3D is done well, there’s still too little high quality content available. Only when there’s a steady flow of 3D content that users will begin to feel out-of-place, that they might consider buying a 3D TV.

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