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Nintendo Officially Announces ‘Nintendo Network’

Written on January 27, 2012 by Kristoff Jones

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Following the announcement of a bleak quarterly report, Nintendo’s Satoru Iwata has officially announced that it will soon catch up with its competitors and launch its own online gaming network.

‘Nintendo Network’, Nintendo’s aptly-named online network, will allow users to compete and interact with other users and enjoy ‘not just game add-ons but fully downloadable retail games as well’.

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In the Horizon: Runescape on Game Consoles

Written on August 30, 2011 by Adam Eve

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Jagex CEO, Mark Gerhard, is looking forward to game console manufacturers to open their system and accommodate free-to-play games like Runescape.

Mark Gerhard, the CEO of Jagex, recently talked about the possibility of their famous free-to-play RPG – Runescape – to appear on video game consoles. Looking optimistic, he hopes that the “Big 3″ console manufacturers – Microsoft, Sony and Nintendo – will allow their systems to accommodate games that depend on large community and free-to-play payment schemes.

As said by Mark Gerhard, there is a reason such free-to-play games like Runescape has not yet been accommodated by console manufacturers. That is because the companies are unwilling to let their gamers play with another user on a different hardware. Nevertheless, Nintendo confirmed in the past that their Wii U will feature a more robust and developer-friendly online system.

With Runescape still growing and becoming popular, and cross-hardware interactions are being seen on number of PC and PS3 games, a free-to-play game in a console might be in the horizon.

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Wii U Controller Patent Application Shows New Details

Written on August 15, 2011 by Adam Eve

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Nintendo made a patent application for its Wii U controller, mentioning a lot of details that gamers should watch for.

Nintendo’s patent application for the Wii U controller is said to boast a magnetic field sensor, flash memory and a dedicated CPU. Moreover, the shuriken, baseball, golf demos, Shield Pose demo, and an airplane shooting game are described. The patent application also detailed several possible specific technology implementations, but it can be subject to change.

The Wii U controller’s magnetometer, usually used as a compass when embedded in smartphones, is used as a reference orientation — a combination of accelerometer and gyrosensor motion data. Meanwhile, the dedicated CPU is embedded in a device referred as Codec LSI. This suggests that its primary purpose is to decode videos sent to the unit. As for the videos, it is generated in the Wii U console and sent over wireless connection. While the patent application specifically mentions H.264 as the system’s video codec, it indicates that a compression is required to stream videos. The MIMO capabilities of IEEE 802.11n WiFi is also said as a data transmission method. The flash memory, on the other hand, might be used to store Mii character or more substantial data. In addition to this, the Wii U controller contains an expansion port for unspecified accessories, though the application stated that this could be left off.

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Nintendo Wii U Wrap-up: Specs, Price, and Games

Written on August 05, 2011 by Avlya Jaie

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GADG rounded up the technical specs and pricing of Wii U -- the upcoming home video game console by Nintendo.

Uncover a superb and enjoyable home entertainment experience with Wii U — an anticipated game console from Nintendo and the successor of the ever-popular Wii.

Wii U was first publicized during the Nintendo’s press conference at the Electronic Entertainment Expo 2011 last June 2011, wherein the company revealed some of the interesting features of the console. One of which is its new touch screen controller that highlights precision motion controls, high-definition graphics, and new gaming styles.

Posted after the break is everything the Nintendo Wii U are packing.

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No DVDs or Blu-ray Discs for Wii U

Written on June 17, 2011 by R. Cruise

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Like its forerunners, Nintendo went with a proprietary 25GB format that seems as though it could accommodate Blu-ray discs and DVDs, but can’t.

According to Nintendo president, Satoru Iwata, “The reason for that is we feel that enough people already have devices that are capable of playing DVDs and Blu-ray, such that it didn’t warrant the cost involved to build that functionality into the Wii U console because of the patents related to those technologies.”

Nintendo probably wanted to keep the price down on the Wii U because of the relatively high price of the new controller. We’ll, probably gamers will be able to play DVDs and Blu-ray discs on the Wii U if they really want to. That is, if the hyperactive Wii hacking community of the past will be at leisure to do so.

Expect to find some kind of home brew software that can solve that problem shortly after the Wii U is released in the market.

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Upcoming Games for Wii U, Unveiled!

Written on June 09, 2011 by Adam Eve

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With Wii U officially announced at E3 2011 last Monday, various game titles are now heading to the upcoming Nintendo game console.

Following Nintendo’s announcement the Wii U at E3 2011 last Monday, its partners immediately revealed the first batch of games to be available for the once known as Project Cafe. Ubisoft and Electronic Arts announced games for the Wii U, but no titles were revealed as of the moment. However, Battlefield and Army of Two were rumored for the latter.

The list of games coming to Wii U is posted after the cut.

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Nintendo Reveals Project Cafe as Wii U

Written on June 08, 2011 by Adam Eve

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Wii's successor is no longer Project Cafe. It's now Wii U!

During the E3 2011 conference, Nintendo revealed that Project Cafe has been renamed as Wii U. The Wii successor is a white console with a six-inch touchscreen, two thumbsticks, camera, motion sensor, face buttons and base unit. Wii U features a roaming mode, wherein games are displayed on the touchscreen; and a fixed mode, where the controller outputs to a TV. In addition to this, Nintendo promises zero latency for this link.

Moreover, both screens can be used at once, although the touchscreen does not output in HD. However, HD is available when the controller is connected to a HD TV. As Nintendo’s Satoru Iwata said in E3 2011:

“As an industry, what we haven’t achieved yet is a game platform that is equally satisfying for all players,’ said Nintendo’s Satoru Iwata. ‘Yet, this is exactly what we intend to create with our new home platform.”

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